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Post by coffers on Aug 28, 2008 9:14:58 GMT
Looking at the stats, the humans have had it, the faction spit hasn't helped but neitehr has Alex00 playing God, tipping the balance one way or the other. I know he's only doing this ti prolong the game so he can get his changes in before the next round starts, but I cant help feel tha the game is unbalanced and tipped in the Zombies favour anyway.
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Post by Narcizo on Aug 28, 2008 9:31:39 GMT
I think it's meant to be. That's pretty much the point. When it gets out of Beta the aim should probably be for as many humans as possible to survive to a set time limit.
107 cits holed up in Vetts. That's pretty much everyone apart from your little faction Coffs (who seem to have started mailing me for some reason) and the lot that are out to get you.
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Post by coffers on Aug 28, 2008 9:34:10 GMT
I think it's meant to be. That's pretty much the point. When it gets out of Beta the aim should probably be for as many humans as possible to survive to a set time limit. 107 cits holed up in Vetts. That's pretty much everyone apart from your little faction Coffs (who seem to have started mailing me for some reason) and the lot that are out to get you. The Weeds are holed up in Vetts with you. I'm just going solo, I'll get the faction to stop mailing you guys if you are putting your faith in Vetts. Let me know if you want to start receiving again. I'll probably be a zombie anyway sometime soon.
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Post by coffers on Aug 28, 2008 9:41:09 GMT
Well I'm dead but still human, I'll not be standing up again toda, until I get more info on a safe house.
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Post by Narcizo on Aug 28, 2008 9:41:47 GMT
S'alright coffs. I never check my hopmail account anyway - I just needed to check something today and noticed a bunch of mails in my junk box. The one's from you got through though.
While I was going solo I died every time I left the game. No biggie, it only costs 10 EP to get back up. Here though I don't die and it costs 9EP to climb in and out (presuming one fail) and the doors are often down nowadays anyway, and I get free healing up to max. I don't care if the griefers kick in the generator or the doors - share weight of citizen numbers means that the zombies are unlikely to kill me.
I don't understand how "safe" you think a safehouse is going to be with, what?, 10 or so people trying to keep it viable. It'll get overrun in no time.
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Post by Narcizo on Aug 28, 2008 9:42:09 GMT
"hopmail" ![:D](//storage.proboards.com/forum/images/smiley/grin.png) P isn't anywhere near "t".
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Post by Boony on Aug 28, 2008 9:43:32 GMT
email with added beer. Just the kind I like.
Tell you what, I'm glad we're not really being invaded by Zombies, it doesn't sound like much fun...
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Post by coffers on Aug 28, 2008 9:45:36 GMT
Thing is the bastards that are in there we're poised waiting for me to stand up and basically kill the game for me. They stole a Vett's gennie and didn't like it when I stole it back. They are all Brighton's in disguise. Southern Steak Sandwich is in the same boat as is Claire. I may start an Alt character in a Firefox browser and camp down in Vetts to keep an eye on things.
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Post by coffers on Aug 28, 2008 9:48:01 GMT
I don't understand how "safe" you think a safehouse is going to be with, what?, 10 or so people trying to keep it viable. It'll get overrun in no time. It's safer than not being able to stand up at all without some racist nazi cunt of a spoiler blatting me to death.
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Post by Narcizo on Aug 28, 2008 9:48:02 GMT
Buy up resist infection and go solo then.
Oh no! It's the Attack of the Racist Nazi Cunt Spoilers.
Seriously coffs I think you might need to chill out a bit. Play more glof instead.
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Post by Moo on Aug 28, 2008 9:49:39 GMT
Sneaky, Coffers, muchio sneakio. I like.
Viva la revoution! -io!
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Post by coffers on Aug 28, 2008 9:54:11 GMT
I don't mind playing eitehr side, If I'm a zombie I'l do what Elth does. I can't see our breakaway faction doing anything or even been able to set a building up to start with.
Monktown is gone, Laurieville has the real Weeders HQ, Papineauville is quietish but there a fair few active Zed's knocking about. and Berritown seems to be a bit of a battle ground where we'll never get a foothold.
Villa-Maria was Weeder country and MR is probably a no-go area for us now.
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Post by Boony on Aug 28, 2008 9:57:27 GMT
I agree with Nark. Again... Take a chill pill, old man.
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Post by coffers on Aug 28, 2008 10:04:48 GMT
Nah where's the fun in that, sometimes I like riled especially if I think a forelorn hope cause is there to cling to. Low down canutes get my goat so they will have sneaky stuff done to them if I get the opportunity.
And I shalll laugh.
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Post by coffers on Aug 28, 2008 10:05:36 GMT
I agree with Nark. Again... Take a chill pill, old man. Oh and I'm chilled to the bone, I'm dead remember. :checkit:
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Post by Moo on Aug 28, 2008 10:23:47 GMT
Aye, nothing worse than a lukewarm zombie.
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Post by coffers on Aug 28, 2008 12:50:21 GMT
Anyhow I stood up, the Zed's were still there so moved, I found another pplace with two zed's so knocked 7 bells out of one with Sister Sledge and then moved to another ruin to hide out while EP regened, I only have 20HP left though, so expect another pasting soon.
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Post by Narcizo on Aug 28, 2008 12:56:22 GMT
My theory about not dying in Vetts took a bit of a pasting as a zombie broke in. No-one seemed to be doing anything except looking at it so I lamped it loads of times but it run out of the place. So I follow it and bring it down under 10 but no fucker follows me out to inject it. So I go back in to ask someone to go inject him and some tosser builds a baricade while I'm waiting. So I have to climb out and I keep missing even though I need one hit to kill him. Finally I kill the bostord but I'm on 1 EP. Some zombie comes up to me and starts biting chunks out of me so make a desperate attempt to escape, climbing into the building. *Phew* I make it but I'm at -2 EP. But no bostord heals me and 20 minutes later I have another look and I'm back to 1 EP but something's killed me in the interim.
Tempted to go solo again, so I am.
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Post by Moo on Aug 28, 2008 12:57:47 GMT
Sounds like you need The Duke to make an appearance.
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Post by Boony on Aug 28, 2008 13:01:48 GMT
What good would a field-goal kicker be in a post-apocalyptic vision of Earth's future?
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Post by elth on Aug 28, 2008 13:10:19 GMT
I took a wander around the city but Vetts was still heavily barricaded, nobody come out to scrap and I couldn't find any humans wandering the city.
I think I'll just eat the first thing I see next time.
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Post by Narcizo on Aug 28, 2008 13:11:03 GMT
Particularly one who goes to pieces and misses his kicks when it matters the most.
[/mini narkle]
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Post by Narcizo on Aug 28, 2008 13:11:57 GMT
I took a wander around the city but Vetts was still heavily barricaded, nobody come out to scrap and I couldn't find any humans wandering the city. There's about 110 humans in Vetts = about 10 anywhere else.
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Post by coffers on Aug 28, 2008 13:17:48 GMT
I think the problem is not many are actually looged on in the room at any one time, and those that are are not fighters. Not many have loaded injectors anymore, they're bloody hard to find.
I spent a lot of my time in Vetts searching for vials and passing them on to people who could use them. I have to admit it's more fun being a loner, the only safety in numbers thing in Vetts is that if a Zed does break in then it's spoilt for choice in who to attack.
The problem with not being in Vetts is it's hard to find anything in bombed out buildings.
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Post by Moo on Aug 28, 2008 13:25:23 GMT
The Duke resents all your cheap shots and now refuses to help you all out.
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