Post by Mr Bismarck's Electric Donkey on Jan 23, 2007 11:04:23 GMT
Yes, GLoF. I mistyped it, but I like it for two reasons :
i. If you type it out as 'GLoF' the middle letters look like a glof stick, ready to hit the ball.
ii. Golf is a silly name.
So, then, I'm not entirely sure as this may turn into another flash-in-the-pan moment, but it might be time for some of you to hate me.
I've found an online glof game, which is completely free and requires a computer about as sophisticated as a wristwatch to play, along with an internet connection, of course. Which can be a 56k dial up connection because, well, this is glof, not a FPS.
It's an RPG, which means that you start off with a base-level crap glofer and then through your l33t skillZ you earn experience points, which can be spent on one of your four skill areas.
The four skills are :
Power : How far can you tonk the ball.
Contact : How sweetly do you hit the ball.
Skill : How good are you at fading, pulling and spinning the ball and how accurate are you while knackered.
Stamina : Glof is a tiring game. The better your stamina the less you'll have to rest between rounds and the less you'll tire during a round. Tired glofers lose power and become more inaccurate.
Every time you earn enough experience points to level up, you get to pick where you want to spend your new stat points. So you can build a very fit and accurate glofer with all the power of a sleepy puppy, or you can go for all out power and no control and just try to scare the ball into the hole.
There's a rating system, where you start at beginner. When you hit level 21, if you can complete a certain course at four under, then you can become an amateur and start using custom clubs and the like.
At level 41 you can become a semi-pro, if you can pass the challenge and the same again at 61, when you can become a pro.
Importantly, if you're a grousy solitary curmudgeon, you can just play on your own, or you can meet up with friends and play around with them. Or you can play random duffers from around the world. You get more experience points for playing in a group, but you don't have to.
Now, I said the game is completely free and it is, but you do have the option to buy things, with real money. This doesn't offer a supoer-advantage, it just means you get things quicker. There are certain clubs a beginner can't use, for example, but if you buy them with real money, you can use them when you like.
I won't be doing this, so if any Divots fancy a smash around the links, then I won't be using some Predator Invisible Glof Club, with uber slice of smiting, or some nonsense.
You can read more about the game, in a slightly more coherrent fashion here : en.wikipedia.org/wiki/Shot-Online
The link to the official site, where you can see more and grab the game client is : www.shot-online.com/
The original download is 338megs, which will fit neatly on a pen drive if you want to download it at work and take it home. Then when you connect to the game it grabs all the patches and updates required, which was 77 for me, (including the interesting "invisible underwear" fix), and then you're set to go. Total size on the hard drive is about 450mb.
This means that you can, say, install it to your Pen Drive and then take the game with youto work anywhere you go.
As for my experience so far, I've played one full round of 18 holes on my own. Every player starts with a handicap of 28, so I was thrilled to be going into the last hole at only 21 over par...
Then I hit a 12 on the par 5 18th, so came in right on the handicap.
Silliest things for me so far are that I sold my clothes and then found out that all the cheap clothes were out of stock, so I'm currently wandering the links in a white vest, a pair of white boxers and some brown shoes. And a pork pie hat.
Second silliest thing is forgetting to change my club. Laying up to the green beautifully and then blatting the shit out of the ball with a 3 wood, over the green and about 150 yards down the next fairway.
I'm on there as Mr Bismarck. When I'm on I'll set up a round called Divots, with a password of canute.
i. If you type it out as 'GLoF' the middle letters look like a glof stick, ready to hit the ball.
ii. Golf is a silly name.
So, then, I'm not entirely sure as this may turn into another flash-in-the-pan moment, but it might be time for some of you to hate me.
I've found an online glof game, which is completely free and requires a computer about as sophisticated as a wristwatch to play, along with an internet connection, of course. Which can be a 56k dial up connection because, well, this is glof, not a FPS.
It's an RPG, which means that you start off with a base-level crap glofer and then through your l33t skillZ you earn experience points, which can be spent on one of your four skill areas.
The four skills are :
Power : How far can you tonk the ball.
Contact : How sweetly do you hit the ball.
Skill : How good are you at fading, pulling and spinning the ball and how accurate are you while knackered.
Stamina : Glof is a tiring game. The better your stamina the less you'll have to rest between rounds and the less you'll tire during a round. Tired glofers lose power and become more inaccurate.
Every time you earn enough experience points to level up, you get to pick where you want to spend your new stat points. So you can build a very fit and accurate glofer with all the power of a sleepy puppy, or you can go for all out power and no control and just try to scare the ball into the hole.
There's a rating system, where you start at beginner. When you hit level 21, if you can complete a certain course at four under, then you can become an amateur and start using custom clubs and the like.
At level 41 you can become a semi-pro, if you can pass the challenge and the same again at 61, when you can become a pro.
Importantly, if you're a grousy solitary curmudgeon, you can just play on your own, or you can meet up with friends and play around with them. Or you can play random duffers from around the world. You get more experience points for playing in a group, but you don't have to.
Now, I said the game is completely free and it is, but you do have the option to buy things, with real money. This doesn't offer a supoer-advantage, it just means you get things quicker. There are certain clubs a beginner can't use, for example, but if you buy them with real money, you can use them when you like.
I won't be doing this, so if any Divots fancy a smash around the links, then I won't be using some Predator Invisible Glof Club, with uber slice of smiting, or some nonsense.
You can read more about the game, in a slightly more coherrent fashion here : en.wikipedia.org/wiki/Shot-Online
The link to the official site, where you can see more and grab the game client is : www.shot-online.com/
The original download is 338megs, which will fit neatly on a pen drive if you want to download it at work and take it home. Then when you connect to the game it grabs all the patches and updates required, which was 77 for me, (including the interesting "invisible underwear" fix), and then you're set to go. Total size on the hard drive is about 450mb.
This means that you can, say, install it to your Pen Drive and then take the game with you
As for my experience so far, I've played one full round of 18 holes on my own. Every player starts with a handicap of 28, so I was thrilled to be going into the last hole at only 21 over par...
Then I hit a 12 on the par 5 18th, so came in right on the handicap.
Silliest things for me so far are that I sold my clothes and then found out that all the cheap clothes were out of stock, so I'm currently wandering the links in a white vest, a pair of white boxers and some brown shoes. And a pork pie hat.
Second silliest thing is forgetting to change my club. Laying up to the green beautifully and then blatting the shit out of the ball with a 3 wood, over the green and about 150 yards down the next fairway.
I'm on there as Mr Bismarck. When I'm on I'll set up a round called Divots, with a password of canute.